What is Design & Technologies?

The work designers do shape our lives at every scale, from the architecture of our cities to the objects and systems we use each day. Some designers aim to create commercially succesful products while others hope that their work will benefit society. Some manage to do both. Whatever their motivations, designers focus on meeting the expectations of clients and addressing the imagined needs of users.

The Design Museum

Design and Technologies aims to develop the knowledge, understanding and skills to ensure that students:

  • become critical users of technologies, and designers and producers of designed solutions
  • can investigate, generate and critique designed solutions for sustainable futures
  • use design and systems thinking to generate innovative and ethical design ideas, and communicate these to a range of audiences
  • create designed solutions suitable for a range of contexts by creatively selecting and safely manipulating a range of materials, systems, components, tools and equipment
  • learn how to transfer the knowledge and skills from design and technologies to new situations
  • understand the roles and responsibilities of people in design and technologies occupations, and how they contribute to society

 

The Design & Technologies curriculum has three strands:

  • Technologies and Society
  • Creating Design Solutions (The Design Process)
  • Technologies Contexts

In the Technologies Contexts, students undertake learning in four areas:

  1. Engineering Principles and Systems
  2. Food & Fibre Production
  3. Food Specialisations 
  4. Materials & Technologies Specialisations